Overview CURVES Menu

In general, the curve entity is used to define profiles that are machined using various cycle types to compute the tool path. The CURVES menu contains all the functions necessary to create and manipulate curves. Below you can find the combined information for the EZ-MILL and EZ-TURN module.

 

For more information click one of the commands in the graphic below.

 

    EZ-MILL

        EZ-TURN

 

 

Important Functions

 

Define Curves:

  • Chain existing geometry elements into a curve

  • Select end points, middle points, intersection points of existing geometry elements.

  • Select points on existing curves

  • Copy or append existing curves

Edit Curves (Modify Links):

  • Delete individual curve elements

  • Reverse the curve direction

  • Smooth a curve (convert to Spline)

  • Insert or move points

  • Insert fillets or chamfers

  • Change single element type to Line, Arc or Spline.

  • Create geometry elements from an existing curve (generate geometry).

In the definition of individual curve elements the various point modes (end point, intersection point, middle point etc.) will automatically be selectable.

 

image\ar.gif More about Curve Creation

 

 

Depending on the selected cycle, curves have several purposes:

EZ-MILL & EZ-TURN

  • Curves define profiles (open or closed) for the Contouring (MILL) , Profile (TURN) cycles

  • Curves define hole locations for Drilling operations.

  • Curves define pocket boundaries (closed) for the Pocketing or Zig-Zag cycle.

  • Curves are used to create various types of surfaces (MILL).

  • Curves can be used as Check Curves to prevent the tool from entering certain areas (Mill)

EZ-TURN

  • Curves can be used as Custom Stock Boundary for roughing cycles (turning operations).

  • Curves can be used to define Stock Boundary for 3D Preview simulation

  • Curves are used to represent Tool Holder shapes (holder + tool tip).