3D Machining Wizard

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This new wizard now serves as the foundation for all 3D surface machining by combining all options under a new and simple-to-use dialog interface.  It provides an easy to understand choice of methods and toolpath types which allow even inexperienced users to generate their first 3D toolpaths with a couple of clicks. For most parts you may only need three work steps from solid stock to finished work piece.  Simply select the desired Roughing, Re-Roughing or Finishing operation from the list, select the toolpath type that fits best to your model and add tools from the tool library. Additional settings are set to appropriate default values by the wizard so you can verify and display the desired toolpath right away on the screen.  At any time you can return to the wizard dialog to optimize settings until you’re satisfied with the results, while additional help graphics provide valuable information.
 

The Roughing methods use a horizontal slicing strategy to create machining regions in which a conventional 2.5 axis toolpath is generated.  EZCAM now uses a true 3D tool offset model to ensure uniform stock at any slice intersection. The selected Cut surfaces are offset in 3D by the specified tool then sliced at each Z Step interval.  Intersection boundaries resulting from cavities or depressions are treated as pocketing areas, and intersections resulting from protrusions as islands.

 

Roughing – Pocketing Toolpath Solid Model Verification

The Re-Roughing methods use a specified, previously created, reference Roughing work step to automatically calculate and create a 2D Rest Curve identifying the uncut regions remaining from the reference work step. A conventional 2.5-axis curve roughing work step is then created and assigned to the Rest Curve and toolpath generated inside each region at the roughing Z Step intervals.

 

The Finishing Methods use three distinct toolpath generation techniques as described below.

See Also:

image\ar.gif Step Over Types

image\ar.gif Vertical Ramp In/Out

image\ar.gif Surface Angle Slope Restriction

image\ar.gif Automatic Silhouette Restriction Boundary